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Rise of a Volunteer Management App

A Mobile-First Solution for Smarter Volunteer Coordination

Role

Research, UI/UX Designer

Team

Nikhil Mohan (Me - UI/UX Designer),
Hanan Binth Basheer (UX Research),
Jinso Raj (Backend Developer)
Jithu (Flutter Developer)

Timeline

Sep 2024 - Mar 2024

Project Type

Mobile App
0 → 1
Gamified UX
User Research

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How we reached to this idea?

When I first met the team at Insight for Innovation, they were doing something incredible — managing over 9,000 volunteers, guiding 62,000+ students, and coordinating across 100+ schools in Kerala and Karnataka. But behind this inspiring mission was a messy reality: Excel sheets, endless WhatsApp messages, and piles of paperwork.

Volunteers had to manually log attendance.

Coordinators juggled dozens of schools without a clear system.

Quality Analysts struggled to evaluate sessions in real-time.

And as the NGO grew, these inefficiencies grew with it. It was becoming impossible to scale without burning out their people.

The Challenge

The organization needed more than a digital version of their spreadsheets — they needed a scalable, mobile-first solution that:

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#Challenge

Simplified the lives of volunteers and coordinators

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Enabled real-time evaluation and feedback

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Brought transparency to student performance tracking

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Protected Sensitive Data with secure role-based access

The Mission

I took on the role of Lead UI/UX Designer, steering the entire design journey from research to handoff.

Our mission was to
“Build an intuitive, role-based mobile app that fits seamlessly into the daily lives of the people using it.”

The Journey

Understanding the Humans Behind the Numbers

We began with stakeholder interviews — sitting down with volunteers, district coordinators, and quality analysts. We shadowed their daily work, listened to frustrations, and mapped their workflows. From this, three core personas emerged:

User need 1

"I really love teaching kids, but honestly, it gets overwhelming. Sometimes I don’t know which school I have to go to until the last minute. I try to prepare lessons, but without knowing the exact schedule, it feels rushed. Also, I don’t get feedback on whether I’m doing well or not — I just go, teach, and leave, hoping I made an impact."

Gokul Raj

Insight for Innovation Volunteer

User need 1

"My job is to make sure the teaching quality is maintained, but it’s really tough. There’s no structured way to review or track how volunteers are performing. Sometimes I only get feedback weeks later, and it’s inconsistent. Without proper data, it feels like I’m just guessing rather than actually improving the teaching experience."

Andrea J

Insight for Innovation Volunteer

User need 1

"Managing volunteers and schools is like juggling without a proper system. I have to track availability through scattered emails, WhatsApp groups, and phone calls. If someone cancels, I’m stuck finding a replacement last minute, which creates stress for both the school and me. I often feel like I’m firefighting instead of coordinating smoothly."

Karthika R

Insight for Innovation Volunteer

Designing for Clarity and Flow

With insights in hand, we crafted user flows and information architecture, ensuring that each role saw only what they needed — nothing more, nothing less. We moved from mid-fidelity wireframes to polished high-fidelity UIs, testing with real users at every stage.

Wireframe to High Fidelity Design

Building Together

Once designs were validated, I delivered:

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#Final Deliveries

A complete design system for consistency

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#Final Deliveries

Interactive prototypes for seamless handoff

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#Final Deliveries

Clear documentation for development and QA

Key Features That Changed the Game

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Impacts we created

The launch was a success — the app went live on both Play Store and App Store. Within weeks:

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60% faster volunteer scheduling and school mapping compared to the old manual process.

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50+ schools now managed in one platform instead of scattered tools.

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3+ hours saved weekly for coordinators who no longer juggle Excel sheets and WhatsApp groups.

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Volunteers felt more valued and motivated through rewards and badges.

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Provided a single source of truth for student performance and volunteer activity.

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Quality Analysts could now give instant feedback after sessions, instead of waiting weeks.

Reflections & Learnings

  • Learned to design fordiverse users with different needs.
  • Understood theimportance of offline-first solutions.
  • Collaboration with stakeholders shaped better decisions.
  • Practiced prioritizing core features over extras.
  • Iterative feedback improved flows and usability.

What’s Next

We plan to:

  • Including Location/Map feature for Volunteers to easily locate schools and plan travel routes.
  • Introduce a leaderboard feature to motivate the volunteers to perform well on the teaching sessions.
  • Multi-language Support to make the app inclusive for volunteers and schools from different regions.
  • Make the app completely run as an offline platform, allowing volunteers in remote areas with poor connectivity to still manage tasks and sync data once online.
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Thank you for Reading!

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